Shoker |
I consider myself a fan of computer graphics and everything related to it. My work is my life and my hobby.
Let me briefly tell you about one of my favorite works - Shoker. I was inspired by unknown horizons of steam-punk style, especially its unbelievable transformations from one form to another. Composition is rather simple, I placed objects on suitable perspective for reading form and geometry. Objects separated in depth for better effect of perspective. As of lighting: the main task is to show objects clearly with all their complexity and variety. There was this idea to control the lighting by using only lamps, but I changed my mind, because the whole picture was a bit too gloomy and dark, and I could not see all the details. The arrangement of the objects was enjoyable and experimental, which process took me 3 weeks. The program used for modeling is Maya. I used mental ray for rendering. A LOT of layers was rendered not only for this piece of work, but also for future setups and compositions. This image’s original resolution was 7000/10000 pixel. Average render time was 117 hours.
I have the habit of fine-tuning all my works, with great attention to details. Generally I like to challenge myself with the most interesting, difficult and exciting projects. My dream is to work on large and labor-intensive projects in the cinema industry.
Shoker step-by-step:
Shoker - The Masterpiece! |
I have a lot of respect for Aleksander, so I chose to post the email he wrote me (of course with his permission), instead of editing it into the usual interview format. He is a truly truly great artist – so talented yet humble and friendly. After a couple of emails back and forth (me brave enough to send him one of my architectural sketches and him kind enough to give me a pat on my shoulder and say it is pretty good), we decided to collaborate – yays! It’s going to be a long-term thing, as we’ll have to fit it in our hectic schedules. Initial concept: a futuristic city, lots of machineries, post-nuclear war type of thing. I can’t wait to start. And you, watch this space! ;)
If you want to get to know this amazing guy, go to his website or drop him a couple of lines at natikks@gmail.com. I’m sure he would love all your support.
More 3D works:
9 comments:
Holy cow! O_O That Shoker piece looks more realistic than a photograph! O_O
Wowserrrrrrrrrrrrrrrrrrrrr!!! Your works are stunnnnning!
Thank you for sharing your artwork. I'm sure you're going to make it BIG in the cinema industry :) Good luck.
I usually have a lot to say re: 3D renders, but your pieces made me speechless. Well done!
You're mental! And I meant it in the best way possible..
117 HOURS? omg.
This is just about the cooolesttt post yet. Holy freaking awesome!!!
Just one simple word: AWESOOOOMMMMMMMMMMMMMEEEEEEEEEE!!!!!!!!!!!!!!!!!
Oh my god!! This is insane... I love it!! Amazing!!
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